Turbo Overkill takes over-the-top to never-before-reached heights. Hero Time, Wall-Running, Dashing and Grappling Hooks, Oh My Rival bounty hunters want to claim the prize first. Desperate for enough money to outrun his past mistakes, Johnny takes on the impossible job of destroying the greatest AI ever created. In this Blade Runner-meets- DOOM hellscape, Johnny returns to his hometown of Paradise and finds its entire population possessed by Syn, a rogue AI, and its army of augmented minions. You play as half-metal, half-human, half-crazy Johnny Turbo, augmented with hidden arm rockets and a chainsaw that extends from your lower leg allowing you to kick-slice enemies wide open. Heavily inspired by some of the all-time greats like DOOM, Duke Nukem, and Quake, with stunning cyberpunk visuals, Turbo Overkill is the most savage first-person shooter ever released by Apogee. Here is an overview of the game, via its Steam page:
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Do those level designs and challenges still work in a world where the player is more powerful than ever?”Īpogee Entertainment and 3D Realms founder Scott Miller added, “This is easily the most excited I’ve been about a shooter since the glory years of Apogee, when we were creating global hits like Wolfenstein 3D, Max Payne, Duke Nukem, and Prey.” “ Turbo uses my favorite parts of modern games like Titanfall and Apex Legends as a lens to examine the classics we grew up on. “Since I fell in love with the genre as a player, I’ve always wanted to contribute something to the first-person shooter canon as a developer,” said Trigger Happy Interactive’s Sam Prebble in a press release.